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About me

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My name is Brian Barikhan, and I graduated from Uppsala University studying Game Design and Project Management. Over my three years at the university I worked on over 15 projects, in the process gaining experience in many tools used in game development, most noteably Unreal Engine 5, Unity, Figma and C++. I'm most passionate about System and Level Design, and most experienced in developing puzzle, strategy and action games.

The growth of a project fuels my passion for game development. Not only the development of the game, but also the evolution of the game's idea and the growth of the team working on it.

Some Achievements

GGC 2022


Best Game Design Award

Best Story Nomination

Best Innovation Nomination

Best Presentation Nomination

GGC 2023


Best Art Design Award

Best Level Design Nomination

Best Presentation Nomination

Game Jam Plus 2022/2023

First Place Europe

Portfolio Projects

Click on the project for more detailed information

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Illume

Atmospheric Puzzle-Platformer (UE5)

My Contribution:

  • Level Design
  • System/Puzzle Design

  • Project Management

  • Some VFX and Scripting

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Memories of Misery

Cooperative Puzzle Game
(Unity)

My Contribution:

  • Puzzle Design

  • Project Management

  • Lighting

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The Crash

First Person Exploration
(UE5)

My Contribution:

  • Level Design

  • Some Lighting and Scripting

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